The next generation of entrepreneurs is about to be discovered as the Primary Champions Young Business Mind game has launched in South Africa for the first time. It offers pupils from Grades 4 to 7 (age groups 9 to 13) a pathway to learning essential business skills.
The 100%-free certificate course takes the form of a 2D online game, which is currently running and will be live until 25 June.
Based on a robust entrepreneurship curriculum, the game is designed to inspire and equip students with the right skills and mindset needed to become successful entrepreneurs and valuable contributors to our economy. It innovatively challenges learners to think creatively, identify opportunities and develop practical solutions to real-world problems.
“We believe teaching entrepreneurship is essential for young learners, as it helps them develop imperative skills such as creative and critical thinking, and to be collaborative, innovative problem solvers. The Primary Champions game promotes positive life skills that will help children adapt and succeed in a rapidly changing world,” says Marcel Manikum, AGEC Project Lead.
“The game allows children to become resilient and learn about entrepreneurship in a fun and interactive manner. Even teachers can get involved and facilitate – they can incorporate the game into their teaching schedules.”
The game is aligned to the learning outcomes in Economic and Management Sciences (EMS), Life Orientation (LO) and Life Skills. It is accessible to any learner with a desktop/laptop device or any smart mobile device, and a stable internet connection. To participate, learners will need to submit a signed parental/guardian consent form on registration.
Players learn about business by actually doing business inside the online game. Actions range from choosing a product to sell to purchasing items from suppliers, making sales to customers, generating revenue and expanding their businesses. The learning design is experiential, which means children learn by doing and experimenting with prices, suppliers, customers and products inside the gaming world. Learners make decisions in starting-up their businesses, managing finances, and growing their businesses.
The full game consists of five modules from start to finish. Each requires the learner to play the 2D video game, followed by a literacy corner, then a numeracy corner, and then completion of a short multiple-choice quiz designed to assess concepts and contexts. Learners gain points from completing quizzes and from their attempts to generate revenue in the business game.
Afterwards certificates will be issued to participating learners as Primary Champions. Teachers will also be issued with certificates in acknowledgment of their skill in managing and coordinating the course with their learners. Additionally, the top participating school in each province will have the opportunity to walk away with an amazing prize package.
For more information about the Primary Champions Young Business Mind game and to register your team, visit the website:https://primarychampions.entrepreneurshipchallenge.co.za/